
RESEARCHIN' LIKE IT'S 2026
TL;DR
posts, reels, groups, open source projects, research papers, and more, all referenced in a categorized easy to view format
This is a running and evolving list. I just reformatted everything in this “research card” style format, so that all these links can be displayed and explored more easily, and to attach to specific drawings and upcoming posts. The most relevant and applicable posts are likely to be the research papers which have informed my direction. There is a lot to read through and digest here!
3D Print Anything Without Supports
Non-planar printing that could eliminate supports—huge time saver for complex boot shells.
Interfaceable 4D Gaussian Splatting
4D Gaussian splatting with an interactive viewer; could accelerate scan-to-fit pipelines.
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Sparc3D: Sparse 3D reconstruction
Sparse 3D reconstruction from key images; promising for quick boot scans.
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FIZO: 3D-Printed Midsoles
Lattice midsoles and a full consumer product flow; relevant to printed ski-boot cushioning stacks.
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Volumental Fit Tech
Omnichannel FitTech® platform for footwear retailers: fast in‑store 3D foot scanning (~5s) paired with an AI Fit Engine® for on‑the‑spot shoe recommendations; browser‑based mobile scanning.
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Zellerfeld D7 Printed Shoes
Industrial-scale printed footwear platform; advanced mesh ventilation and padding through custom printing techniques
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Printed Open-Cell Shoes
Open-cell TPU Mesh shoe design
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Parametriks Printed Shoes
Parametric printed footwear; good example of repeating parametric design language
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Spherical Flexural Joint (Delft)
A novel 3D-printable spherical flexure joint. points to potential solutions for hinge-less boot cuff rotation
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Rigid Zipper Mechanism
A rigid-when-closed zipper; suggests reversible transitions between soft/rigid boot zones.
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Inflatable Structures by Pneuhaus
Inflatables as tunable tensioners— could double as fit/closure system for a printed boot.
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Pneumatic Jamming Surface (xSlate)
Stiffness-on-demand via granular jamming—candidate for mode-switchable cuff/liner panels.
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eFlesh Electromechanical Sensor
A soft 3D‑printed TPU pad embeds a micro‑magnet over a low‑cost Hall‑effect (or magnetoresistive) sensor, converting boot compression and micro‑movement into clean digital signals that map to force/position over time for tightness, fit, impact, and movement—no hard mechanics.
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Carv: 6-Axis Motion Sensor
In-boot IMU system for turn analysis- could be tech that translates to binding-release logic & phantom-foot detection.
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WAN 2.x: Scene Reconstruction from Video
Reconstruct ski scenes from monocular video to extract stance/kinematics for boot-fit inference.
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Foaming Filaments (TPU/ASA/PEBA)
Variable-density filaments with a temperature activated foaming agent. Printable with standard tpu properties all the way to ultra light soft foam in the same material by adjusting temperature. Should be ideal for boot liner printing.
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An Open Source Motorized XYZ Micro-Manipulator — Affordable sub µm Motion Control
Interesting project with impressive results. No clear direct relation to boots but might provide general project influence.
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Nordica: The Process, Ski Boots Series
A highly informative look inside the process of designing and manufacturing of a modern ski boot from Nordica. One thing I want you to take away from this is an understanding of how much capital investment is required to make a ski boot. from factories to tooling etc, I believe the process Project Fawn describes can take all of that knowledge and expertise and run it through a digital, distributed process that dramatically reduces the costs and impact of boot production while improving the fit and performance of ski boots.
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Size isn’t everything - 4 ways to print LARGE parts with a 𝘀𝗺𝗮𝗹𝗹 3D Printer!
A look at different means of joining 3D prints. Specific Dovetail example is a relevant way of rigidly assembling boot tiles.
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Designing the strongest 3D Print
A prime example of design optimization for 3D printing. In this example Tom Stanton demonstrates a 3D printed carabiner that utilizes self-locking printed geometry and a flexible tether to outperform more traditional designs.
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The History of SKI BOOTS!!! A deep dive
An interesting look at the history and design features of traditional leather ski boots. It should be noted that boots were often custom fit to each skier. This was allowable due to the handmade local process.
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Muscles of the Leg (Division, Origin, Insertion, Functions)
A thorough look at all of the muscles of the leg in a 3D animated format with @Tiamtalksmed.
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I Made the Most Realistic Tyres Ever
A look at meshing a more realistic tire for BeamNG driving simulator. @Fillman86 points out that the mesh used as a stock tire does not realistically deform to cornering forces like a real tire, and determines that the problem is in how the tires are meshed. He goes through a process and settles on a mesh layout that closely mirrors the boot concepts here. Note the parallels between 3D animation and real world fabrication.
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I Built a 4-Axis 3D-Printer Unlike Anything You’ve Seen
A novel and simple 4 axis printer and corresponding slicer created by Joshua Bird that might be well suited to printing tubular structures like ski boots in one go without z-axis layer issues
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Strong 3D Printed Connections on BIG parts
This video explores the application of traditional woodworking joints to assembling large multi-part 3D prints. Highly informative regarding printed boot tiles with interlocking geometry.
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PEBA vs TPU – The Future of Flexible 3D Printing? (Siraya Tech Elastic 95A)
A video discussing PEBA Filament vs TPU that goes into a bit more detail of the polymer's properties
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Nonlinear Deformation Methods for Polygon Mesh
A primer on mesh deformations by Lin Chou Cheng. These techniques inform how a specific structural mesh (like a braid path) can be accurately deformed in a controlled manner to deform to a foot form.
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Deformation animation of regular polyhedra, regular star polyhedra and regular compounds.
This animation creates 5 types of regular polyhedra, 4 types of regular star polyhedra and 5 types of regular compounds for a total of 14 types, all deformed in a series of steps. The deformation methods use the procedure of stellating regular polyhedra.
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Deformation animation of regular and semi-regular polyhedra
This animation creates 5 types of regular polyhedra and 13 types of semi-regular polyhedra, for a total of 18 types, all deformed in a series of steps. The deformation methods used are the common methods for creating semi-regular polyhedra from regular polyhedra (cut/stretch, face release/face close, and twist).
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Context-Aware Skeletal Shape Deformation
An example of computer graphic technology for deforming an external mesh to an underlying skeleton structure with muscle bulging inferred by joint position. could be used to model the leg flexing between resting and forward flexed for simulation testing of boot flex characteristics.
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Mixed Tabs Puzzle
Interlocking tab geometry useful for printable joints that self locate. Consider assembling a pile of parts, each fit should be unique and not be possible to fit incorrectly.
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Printed DH Longboard Core
3D-printed downhill longboard core from @meatbicycleskateco. Cool project, boot prints could incorporate composite reinforcements
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Printed E-Bike Frame Prototype
Additively manufactured frame members for an e-moto prototype that are plastic-welded together, demonstrating it as a viable assembly technique for a tab-locked structure.
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Multi-Angle Image Cube
image cube with internal gridded features that align to reveal hidden images. A similar approach could be taken to boot tiles for lenticular viewing effects.
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Printed Unfolding Chainmail
A large print in place sheet of chainmail that is made by carefully aligning and stacking the loops just right so that it can be printed on a small printer and then unfolded multiple times to it's full size.
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Stellated Rhombic Hexacontahedron
Facet geometry study; could inspire shell segmentation that incorporates triangulated bracing through seam placement.
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3D Printed Skateboard with 3D Graphics
A 3D printed skateboard by Sam Abbott with 3 dimensional printed graphics
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3D-Printed Skateboard Molds
Printed molds for composite layups; relevant for boot shell/liner tooling and quick iteration.
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Slicelab Topology-Optimized Printed Frames
Generative frame design with high stiffness-to-weight—transferable to cuff spars and chassis members.
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16-Angle Stone Masonry Joint
Ancient precision stone fit—reference for multi-facet mating and tolerance strategies.
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Pressure Mapping Film
Thin-film pressure mapping for foot/liner interface testing; potential quick-and-dirty fit diagnostics.
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Prosthetic Foaming TPU (Silver Additives)
Antimicrobial, foaming TPU—could be applied to liners/footbeds that contact skin.
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Altitude Filament (Extreme Cold Resistance)
Essentium’s Altitude filament is designed for low-temperature performance. Relevant to ski environments.
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Flexible TPE Filaments
High-elasticity TPE filament—candidate for gaskets, bellows, and soft straps.
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Non-Planar Printing in Modern Slicers
Community workflows for non-planar toolpaths.Non planar tiles could better match anatomy while keeping node-mesh layout.
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5-DOF Non-Planar Printer
5-axis Printer with a novel layout specifically relevant to boot printing.
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Polypanels
Snap together printed tile system designed by Devin Montes. This joining system could inform boot tile generation and assembly.
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Origami Simulator
Interactive origami simulator by Amanda Ghassaei. Folding patterns—could enable expandable/watertight boot openings. Playing with advanced options in this app allows for customization analogous of what would be required to tune a boot virtually.
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NormalMagic (Blender Normal Tricks)
Surface normal tooling to fake detail and control shading—handy for texture without mesh bloat.
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Vector Magnitude Explained (Quick Math)
Short refresher on vector magnitude—useful for force/IMU calculations.
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Texture Mapping a Head with AI (UV Tips)
Post + comments with practical UV advice (RizomUV shout-out).
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MIRAGE: Live AI Filters on Video
Real-time neural effects mapped to camera feeds—ideas for live fit/pose overlays.
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Ghost Text: Prompt Injection in Images
Security angle: adversarial text embedded in images. Could functions like this be used for other stuff? for example if boots had trackable features getting a good picture could be pinged as exposure credit.
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The geometry and mechanics of the Chinese finger trap
Analytical look at the classic braided structure—template for tunable axial stiffness.
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Weaving Objects: 3D-Woven Footwear
Survey of 3D-woven textiles for shoes—geometry and function; useful for printable weave analogs.
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Kagome / Triaxial Weave Modeling
Principled modeling of interlaced lattices using straight strips—guidance for printable woven lattices.
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Gel-Printed Sports Glove with Biometric Sensors
Gel printing + integrated sensors—ideas for embedded e-skin in liners/straps.
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Presq × Bambu Lab Printable Shoes
Consumer-ready, 3D-printable footwear. Reference for user experience?
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Beaded Metamaterials
Highly relevant document discussing beaded meta material structures.
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Mathematical Tiling and Tessellation
Active community on geometric tilings, tessellations, and related constructions—great reference well for printable mesh patterns and panel joints.
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